Video on Web News

30 June 2006

ViTrue Industry News - June 29, 2006

ONLINE PRINT NEWS


YouTube

Cable Takes On Web Video
on Wall Street Journal
by Peter Grant, June 29, 2006



Veoh Faces Copyright Suit, A Test of Web Video
on Wall Street Journal
by Kevin J. Delaney, June 29, 2006




NBC, YouTube Create Alliance

on MediaWeek
by Mike Sheilds, June 27, 2006



INTERNET NEWS UPDATES


PointRoll and Others Reach Out to Undecided Political Market
on ClickZ News
by Kate Kaye , June 29, 2006



DoubleClick Buys Klipmart
on ClickZ News
by Zachary Rodgers, June 28, 2006



NBC Gets Less Stupid, Partners With YouTube
on Adrants ,
June 28, 2006


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29 June 2006

Video-Sharing Web Site Removes Racy Content, Sets Ban on Nudity

on The Wall Street Journal
by Andrew Lavallee, June 28, 2006



Video-sharing Web site Veoh.com has been around less than a year and is dwarfed by rival YouTube.com Inc. But Veoh has drawn outsize attention from bloggers and other Internet users for its willingness to host racy videos that other sites prohibit.

That changed late last week, when closely held Veoh Networks Inc. quietly removed the "adult" category from its site and deleted thousands of risque videos. The San Diego company also said it was cracking down on copyrighted material.

Veoh, like YouTube and Google Inc.'s video site, attracts visitors with its user-contributed collection of video clips. The site, which was launched in September, has lined up prominent backers, including Time Warner Inc. and former Walt Disney Co. chief Michael Eisner, who sits on its board.

Veoh has been popular with bloggers because, unlike YouTube and Google, it allowed authors of Web logs, or blogs, to upload and link to videos containing nudity.

Thursday, Veoh removed the section of its site devoted to adult content and revised its terms of use to prohibit nudity. The company deleted about 3,500 videos, out of more than 20,000 hosted on its site, said Dmitry Shapiro, Veoh's founder and chief executive. The videos removed from Veoh ranged from clips of X- and R-rated movies to content produced by computer users with Webcams.

Mr. Shapiro declined to say how much traffic the adult clips generated. To view the clips on Veoh.com, visitors had to register and disable a filter that, by default, blocked such content. Mr. Shapiro said fewer than 20% of the site's 200,000 registered users had disabled the content filter. Veoh's clips can also be embedded and viewed on blogs and other Web sites; the registration requirement and content filter don't apply in those cases.

"A lot of people are disappointed," Mr. Shapiro said of the change. He cited staffing and technological constraints for the new policy, including the time required to monitor adult submissions and the bandwidth needed to host popular clips. "It's just a simple business decision."

Veoh executives and board members had discussed the presence of adult content on the site, said Todd Dagres, a general partner at Boston venture firm Spark Capital who joined the board along with Mr. Eisner in April. Mr. Eisner's venture capital firm, Tornante Co., along with Spark Capital and Time Warner, invested $12.5 million in Veoh at that time.

Mr. Dagres said the board was concerned about exposing the company to legal liability by hosting adult content. "We very much believe in the First Amendment," he said. A spokeswoman for Mr. Eisner's firm declined to comment.

The decision to remove adult content was an "obvious" one as the company grew, said Peter Sealey, an adjunct professor of marketing at the University of California, Berkeley, and an adviser to Veoh. "Pornography is one of the early adopters of anything," he said. "Quickly, you find that's not where the market is. The market's in mainstream content."

At video-sharing sites, users upload video files and write their own descriptions. Users can also tag videos with keywords to make the clips easier to find. Veoh and Google review submissions before they are made public, to make sure they meet content guidelines and are labeled properly. YouTube publishes videos as soon as they are uploaded and relies on users to tip off administrators to objectionable content. "With 60,000 new videos added to YouTube each day, we are unable to view every video uploaded to the site," a spokeswoman wrote in an email.

Both YouTube and Google Video have prohibited adult content since their launch.

News of Veoh's new policy spread quickly through blogs, and some users predicted the crackdown would hurt the company's ability to compete. "People definitely viewed it as an alternative to YouTube and potentially a way for Veoh to overtake YouTube," said Dan Dorato, a network engineer in New York who wrote about the change on his blog UneasySilence.com.

John d'Addario, editor of the popular adult blog Fleshbot.com, said he learned of the change after receiving a flurry of "pretty outraged emails" from readers. He said the change forced him to scrap plans for a partnership with several adult-movie studios. "We were going to use Veoh to host, but obviously that's not going to happen now," he said.

Veoh's Mr. Shapiro said it is possible the site would consider allowing adult content again. "Let's just say we're closing no doors," he said. "We believe that viewers have all kinds of interests, and the whole point of democratization of media is to allow folks to have a wide variety of content to watch."


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News in Depth: YouTube has big visions for site

on The Wall Street Journal Europe
by Kevin J. Delaney, June 28, 2006



With NBC pact in place, Internet video service draws path to profitability; 60,000 clips a day.

OVER THE PAST decade, large media and technology companies have tried to build mass-market services offering video over the Internet. Someone has finally succeeded big: a startup business with 35 employees and an office over a pizza restaurant.

Through YouTube Inc.'s Web service, consumers view short videos more than 70 million times a day, ranging from clips of unicycling jugglers and aspiring musicians to vintage Bugs Bunny cartoons and World Cup football highlights recorded from TV. Users post more than 60,000 videos daily, with a limit of 10 minutes for most clips.

The big question for YouTube now: Can it turn this loose bazaar of videos into an enduring business?

Yesterday, it took a step in that direction when it got a big endorsement from General Electric Co.'s NBC Universal. NBC said it will create a channel on YouTube to make available promotional video clips for some of its popular shows, such as "The Office," "Saturday Night Live" and "The Tonight Show with Jay Leno." NBC plans to market its new fall lineup using clips on YouTube and is holding a contest for consumers to submit their own promotional videos for "The Office." It also will buy ads on the site and promote YouTube with mentions on television. That is a significant step for NBC, which earlier had demanded that YouTube take down clips of its programming.

YouTube is a classic Silicon Valley garage-to-glory tale. Two friends, Chad Hurley and Steve Chen, started a company in a garage to tackle an issue they were grappling with personally: how to share home videos online. They maxed out Mr. Chen's credit card on business expenses before a financier bankrolled them. They built a huge consumer following under the noses of richer, better-known companies with vastly larger payrolls. The young company burst forth as the dominant player.

For every Apple Computer Inc. or Google Inc., Silicon Valley's history is filled with dozens of hot startup businesses that gained 15 minutes of fame but couldn't sustain their brief success. YouTube's executives, including some alumni of Internet flameouts, are furiously planning strategy and making deals to sustain their upward arc.

YouTube's 29-year-old chief executive officer, Mr. Hurley, and its 27-year-old chief technology officer, Mr. Chen, see two big challenges. The first is to figure out how to turn a profit. The second is to address concerns of copyright holders that many of their TV and movie clips, music videos and songs are available through YouTube without permission.

Messrs. Hurley and Chen, who worked together at eBay Inc.'s PayPal electronic-payment unit, are trying to tackle both issues with a major stroke. They are quietly building an online-ad system with Google-scale ambitions, which they intend to use to entice producers to post their best videos on YouTube. When the system rolls out this year, YouTube will share revenue from ads that appear alongside some videos with the producers of those videos. Messrs. Hurley and Chen hope Hollywood will come to see YouTube much as it now views network TV: a legitimate means of distributing content with revenue and promotional payoff.

With stepped-up ad sales, YouTube could become a bigger target for lawsuits. While much of its content consists of home-shot videos, critics say the most-viewed items often involve some type of copyright infringement. On a recent day, top-viewed videos included clips from "Today" and "The Daily Show," a shaky "Radiohead" concert video and World Cup football highlights recorded from TV.

YouTube says it removes clips when content owners request it, under a procedure outlined in the Digital Millennium Copyright Act of 1998. In some cases, copyright owners such as TV producers put the clips on its site themselves in order to generate buzz or to test ideas.

NBC has been among the media companies most actively requesting YouTube to take down videos that users have uploaded without permission. With yesterday's agreement, NBC seeks to promote its shows to YouTube's audience while getting assurances that material it doesn't want on the site will be removed. "YouTube has done their work on protecting copyright, and we have assurances from them they will continue to do so," says John Miller, NBC Universal Television Group's chief marketing officer. "They are a bright light, they have a lot of traffic."

Based in San Mateo, California, YouTube got its start in February 2005, after a dinner party attended by Mr. Hurley, who studied design in college and sports shoulder-length hair, and Mr. Chen, a Taiwan-born engineer with small hoops in each ear. They took videos of the party and grew frustrated when they tried to share the footage with friends. They set out to build an online service that would let them do just that. At the time, Mr. Chen was working at PayPal. Mr. Hurley, who had designed PayPal's current logo during his 1999 job interview there, was doing consulting work.

They set up shop in Mr. Hurley's Menlo Park garage. In May 2005, they released a test version of the site on the Web with no marketing. Early videos available prominently featured Mr. Chen's cat, PJ.

The site quickly built up a following. It stood out from the growing corps of online video services, including an offering from Google, for its simplicity. YouTube serves up videos from its Web site directly or from other sites where people insert them, generally not requiring users to download any special software. To accomplish this technical feat, YouTube drew on open-source software and wrote its own code. The service can handle about 110 video formats and 64 audio formats used by digital photo and video cameras and cellphones.

It also let consumers display its videos on other sites, such as blogs or personal pages on News Corp.'s popular MySpace social networking service. Users could easily upload the video and email links to YouTube videos to each other. The influential techie site Slashdot's mention of YouTube helped boost traffic.

After seeing Mr. Chen at a party last summer, Roelof Botha, PayPal's former chief financial officer, put some clips from his honeymoon in Italy on the site. Now a partner at venture-capital firm Sequoia Capital -- known for backing Apple, Cisco, Google and Yahoo, among others -- Mr. Botha invited the YouTube co-founders to his office in mid-August. Mr. Botha says their project shares a key attribute with some of those technology legends: "building something for a personal need that winds up being universally useful."

By September, users were viewing YouTube videos more than a million times a day. Plotting strategy with Mr. Botha in October, the YouTube founders still believed their main business opportunity involved individuals sharing home videos. The next month, they announced Sequoia had injected $3.5 million to help finance the company.

It started becoming clear to YouTube that users were sharing more than just their own videos, and viewership stretched far beyond circles of friends. By the time of the site's official public release on Dec. 15, consumers were viewing YouTube videos more than three million times daily. Millions of users had watched clips starring Brazilian football star Ronaldinho posted by sneaker giant Nike Inc. A few days later, someone posted to YouTube a skit from NBC's "Saturday Night Live" dubbed "Lazy Sunday," featuring two grown men rapping about cupcakes, red licorice candy and "The Chronicles of Narnia" film.

After it turned up among user favorites on the site, Mr. Hurley on Dec. 28 emailed a contact at NBC. He asked whether NBC had provided the clip itself, and volunteered to remove it from YouTube if the video had been shared without NBC's permission. The NBC staffer replied that he didn't know the answer but would look into it, Mr. Hurley says.

Consumers viewed "Lazy Sunday" six million times before NBC on Feb. 3 contacted YouTube to request that it be removed, along with hundreds of other clips including Jay Leno monologues and video from the Winter Olympics.

YouTube's rising popularity led to run-ins with others. In December, MySpace blocked users from playing YouTube videos on their MySpace pages. Consumer outcry followed and MySpace activated the YouTube feature again. A News Corp. executive later said MySpace was concerned that the YouTube videos contained porn, and only reactivated them once YouTube had given it assurances about porn filtering. (YouTube says it removes any pornography after users point it out.) Shortly after the incident, MySpace released its own video service to compete with YouTube.

As YouTube users began complaining that the system was slowing, the company spent more on technology. In January, it began displaying limited advertising to help offset its rising costs for computer equipment and telecommunications lines. Mr. Chen predicts YouTube will open a new data center with computers to run its service each month this year.

Thanks partly to its use on MySpace and the Saturday Night Live clip, YouTube quickly became a cultural phenomenon. Amateur video enthusiasts created their own video tributes to "Lazy Sunday" that they titled "Lazy Monday" and "Lazy Muncie." Videos of young people, including two Chinese students, hamming it up in front of Webcams while lip-synching to popular songs were viewed millions of times.

Along the way, the entertainment world began exploring how it might benefit from YouTube's audience. The Weinstein Co., a movie company run by producers Bob and Harvey Weinstein, in April premiered the first eight minutes of the film "Lucky Number Slevin" on YouTube. Viacom Inc.'s Paramount Vantage movie unit last Friday posted exclusively on YouTube an 83-second animated clip poking fun at Al Gore to promote its "An Inconvenient Truth" film. By midday Monday, it had been viewed nearly 600,000 times. "As a marketer, you almost can't find a better place than YouTube to promote your movie," says Andrew Lin, vice president for interactive marketing at Paramount Vantage. Viacom owns YouTube rival ifilm.

Still, there were bumps. C-SPAN asked YouTube to take down popular clips of an appearance by television personality Stephen Colbert at the White House Correspondents' Association dinner in April. C-SPAN distributed the clips free through Google's video service.

Some top technology and entertainment executives have lambasted the company -- while others have showed grudging admiration. Microsoft Corp. Chairman Bill Gates in May told attendees of The Wall Street Journal's "D" technology conference that, given the copyright issues and the lack of a clear path to profitability, his company would be "in a lot of trouble" if it did what YouTube has. He also acknowledged spending time on the site. "I saw a bunch of old Harlem Globetrotters movies up there the other night. It's great," he said.

Google and other YouTube competitors also stepped up their games. Google simplified its video-upload interface to match what YouTube had been offering. Yahoo this month upgraded its video service to allow consumers to submit videos directly to it, competing more squarely with YouTube.

Rumors have circulated in recent months that some major media companies have expressed interest in buying YouTube. In response, Mr. Hurley says the company isn't for sale. He says an initial public offering in the future is a possibility.

The YouTube co-founders decline to provide many specific details of the ad system they expect to gradually begin rolling out next month. They say they aren't fond of commercials that play before a user can watch a video, known in the industry as "prerolls." YouTube recently hired Tony Nethercutt, a Yahoo sales executive, to build its sales team.

Consumers can now submit videos from their mobile phones, and Messrs. Chen and Hurley say they one day should be able to view YouTube clips on phones and other devices. They say they will potentially expand beyond video to audio and other content.

For now, YouTube remains by far the most-visited video site on the Web. It attracted more than 20 million U.S. users in May, compared with 11.1 million for Microsoft's MSN Video and around seven million for both MySpace's video site and Google Video, according to research firm NetRatings Inc. YouTube says behavior indicates that users are most interested in viewing clips three minutes or shorter.

"We're at the fork in the road where Google was at maybe four or five years ago before they rolled out" their current ad model, Mr. Chen says.

A big question is whether more advertising and promotions will drive away some users who like the site's edgy feeling. Consumers spoke up this year when YouTube's home page began to highlight in yellow links to videos from official content partners, questioning the preferential treatment. In response, YouTube quickly removed the yellow highlighting from the page.


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ViTrue Industry News - June 27, 2006

ONLINE PRINT NEWS


User-Generated Content

Podcast: User-Generated Content
on iMedia Connection
by Pete Blackshaw, June 27, 2006



Warner Bros. To Offer Content: Online via Guba
on Wall Street Journal
by Sarah McBride, June 27, 2006



Web Celebs Leverage Their Online Identities
on Ad Age
by Beth Snyder Bulik, June 26, 2006



Social Networking

Social Networking for Bookworms
on Wall Street Journal
by Aaron Rutkoff, June 27, 2006



YouTube

Veoh Cleans Up Its Act, But Some Users Cry Foul
on Wall Street Journal
by Andrew Lavallee, June 27, 2006



With NBC Pact, YouTube Site Tries to Build a Lasting Business
on Wall Street Journal
by Kevin J. Delaney, June 27, 2006



YouTube hailed as advertising medium of the future
on IT Week
by Jane Hoskyn, June 26, 2006



INTERNET NEWS UPDATES

Warner Bros. strikes deal with video-sharing site
on CNET News.com
by Greg Sandoval , June 26, 2006



VNU to expand digital offering with content studio
on Brand Republic
by Alex Donohue , June 26, 2006



Content, Contact, Community - A Simple, Universal Business Startegy
on Duct Tape Marketing
by John Jantsch , June 04, 2006


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The coming Web video shakeout

on Business 2.0 Magazine
by Om Malik, June 20, 2006


The number of YouTube-like services now stands at a staggering 173 - and in April alone 3 outfits got $30 million in funding. Who will survive?

Too many dotcom startups, not enough seats at the party. No, we're not talking about yesteryear's bubble - we're talking about today's online video market, stuffed full of entrants with names like Broadsnatch, Eyeka, and Gkko.

In April alone, three video companies got $30 million in funding. But with the number of services now at a staggering 173, including 85 that host and share videos, investors are starting to worry.

"It's not possible that this many video-sharing sites can exist and make money," says David Hornik of August Capital, a backer of video services company VideoEgg.

True believers point to the rise of Palo Alto-based YouTube, which now serves 40 million videos a day. In theory, it could embed ads into videos and sell them for at least $1 per 1,000 views, or $15 million a year.

Casualties ahead

But since a large slice of that content is ripped from TV or movies, advertisers are likely to be wary of copyright infringement.

And a content-sharing company the size of YouTube could easily be spending $5 million a year on bandwidth and hardware alone. "People underestimate the costs and overestimate the inventory," says one veteran Silicon Valley investor who has shied away from the space.

Video company CEOs like Mark Sigal of vSocial and Tom McInerney of Guba agree that a shakeout is coming. "There'll be a lot of casualties in the next year," McInerney predicts.

So Sigal and McInerney are scrambling for other revenue models - selling video-hosting services and content distribution to bigger brands - in hopes of finding themselves in chairs when the music stops.


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Analysts Predict Mobile Video Success

on iMedia Connection
by Roger Park, June 23,2006


Researchers are predicting that the market for mobile television, although still in its early stages, is predicted to grow within the next few years.

The Broadcast and Unicast Mobile TV Services study predicts upwards to 500 million international mobile TV subscribers by 2011. Jupiter Research forecasts that the American mobile video market will generate $501 million by 2010.

"An ad-supported business model would be similar to how television is today-- when you're getting content on your phone you'll be watching ads as well as the broadcast programming. The advertising model lets advertisers reach out to mobile phone users. This is a way to reach users who are more on-the-go and not sitting at home in their living rooms," Deborah Wilcox, a partner with Baker & Hostetler LLP and mobile industry analyst, told PC Magazine.

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Scion Campaign Has Personality-Driven Ads

on ClickZ News
by Kevin Newcomb, June 23, 2006


Toyota's Scion brand is running the same creative to promote all three of its vehicle models in a new campaign, allowing its audience to customize the rich media units themselves by interacting with the ads.


The HTML-based ads, which use technology from Interpolls, automatically update when a user chooses one of several options presented. For example, one ad asks users to choose a personality type that best fits them. Depending on the answer selected, the ad reloads with content from the appropriate Scion model that reflects that type. Once a user submits an answer, a results panel appears with more content related to the user's choice, such as additional images or video.

Using this technology, Scion can let its target audience interact with all three of its models in a single ad execution. And because users share information within the ad unit, Interpolls is able to serve a more relevant ad to users based on their interest and interactions, according to Peter Kim, Interpolls' president and CEO.

"Rich media is everywhere, so it's not about the 'wow' factor anymore. Our technology is all about results,"
Kim told ClickZ. "We give users a reason to interact with the ads, and we pique their interest with our questions. That's the true metric of awareness."

Within the ad units, users will be able to configure each of Scion’s three models, watch product videos, locate a dealer, or tell a friend about the site through instant messenger, utilizing either AOL Instant Messenger or Yahoo Messenger. The campaign is expected to run through March 2007, focusing on sites that reach a young and urban audience. At launch, the sites are appearing on Shockwave, Atom Films, Bolt, CarDomain, GameSpot, ClubPlanet, Planet Out, Savvy and UrbanRacer.

The results panel for Scion's ads also includes an RSS feed with the latest news from Scion, so the ad unit updates automatically when the feed is updated.

Interpolls can swap out low-performing ads without changing ad code on a publisher's site. That allows the company to choose the questions, subject to clients' approval, that create the highest-performing ads for clients, Kim said. Interpolls has worked with Scion since parent Toyota launched the brand in late 2003. Scion has used Interpolls ads in other campaigns for data collection, location-based offers by ZIP code, and product configuration, Kim said.

Interpolls has also recently launched a new unit with ad-synching technology, which it implemented earlier this month on Yahoo's home page for the launch of Disney's animated film, "Cars." The new format enables interactions between multiple ad placements on the same Web pages.

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some of New Media Picks Of The Week: Sharewood Picnic 58

on Robin Good's Latest News, June 25, 2006


Pickle

Pickle is a new online service that lets you upload and share photos and videos over the Internet. In addition, Pickle blends web and e-mail-based sharing to create a service that lets people manage and share the way they actually want to. You can only sign up for an account if you receive an invitation from Pickle. Free sign up.


Uspot

Uspot allows you to create your own personal network and to start sharing music, photos, videos, podcasts and blogs. First you need to create a channel that other users can subscribe to. After you have created your new podcast channel you can start adding shows to it. You can view and edit your personal profile, upload media files and create new media folders. Uspot also allows you to use your personal mailbox, manage your own fan club and join other people's fan clubs. Free to use.


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The Social Net Catches More and More

on eMarketer
by Debra Aho Williamson, June 26, 2006


MySpace is roaring up the charts, reaching number seven in US unique visitors last month.

Can 51 million people be a fad? The executives at News Corp. and MySpace certainly hope not.

Last month, MySpace racked up visits from 51.4 million unique visitors in the US, according to comScore Media Metrix. That represents 30% of the entire US Internet population and doesn't include traffic from international markets, where MySpace is making an ever bigger push. MySpace was the seventh most visited site on the Internet last month.

Traffic to MySpace dwarfs that of the next most visited social networking site, Classmates.com, according to comScore Media Metrix.



(The sites comScore includes in its list of social networking sites are open to debate: YouTube and Flickr seem more like applications than networking sites, while LiveJournal and Xanga are blogging sites.)

As MySpace seeks to add a search engine partner, the stakes only get larger. MSN, Google and Yahoo are all expected to compete for the right to provide search technology to those users. Right now MySpace's search engine is woefully inadequate. With billions of pages and thousands of new users added every day, the need for a better solution is strong.

"The popularity of social networking is not expected to wane in the near future," said Peter Daboll, president and CEO of comScore Media Metrix. "This is a phenomenon we're seeing not only in the US, but also around the world."

One thing that marketers and media are watching closely is the level of loyalty that users feel toward social networking sites. According to Nielsen//NetRatings, MySpace has the highest user retention: 67% of visitors in April 2006 had been at the site the previous year. Other sites such as Facebook and Xanga showed less loyalty.



Can other social network sites compete with MySpace at this point? While the site will continue to add members at a rapid pace, eMarketer expects that there will soon be a proliferation of so-called "vertical" social network sites focusing on smaller audience slices such as mothers, sports fans and Hispanic people.

These sites will obviously have much less reach than MySpace but could offer a more finely targeted advertising opportunity for marketers.


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Google Video Features Free Ad-Supported Content

on Mediaweek
by Mike Shields, June 26, 2006


Google has begun featuring free ad-supported content on Google Video for the first time as part of what the company is calling a pilot test.

Since it launched back in January, Google Video has operated as something of a combination of iTunes and YouTube, with advertising playing little role. The Web site sells individual episodes of shows like CSI: Crime Scene Investigations and MacGyver for $.99 each, while also serving as platform for both posting and viewing a wide variety of user generated content which is viewable for free.

Now, Google says it is testing a program which allows advertisers to bid on individual "premium" videos to run a 15-to-30-second ad at the end of these clips. Users can watch this select content for free via a prominently displayed "Free Today" section on the site's home page. In addition, participating advertisers are able to run a persistent icon and text link that lives above the video screen as these clips are played - of the "this video was made possible by" variety.

As of June 23, a handful of big name advertisers had signed on to participate in the test. HP was sponsoring nearly hour-long interviews from The Charlie Rose Show, and Burger King was sponsoring seven minute clips from the 1960s cartoon Felix the Cat. In addition, LowerMyBills.com was sponsoring a instructional video on installing a shower pan liner from AsktheBuilder.com.

While advertisers are stepping forward, it remains to be seen whether viewers will gravitate to Google's free video content, which could hardly be described as A-List. In addition to the Rose interviews and Felix the Cat clips, Google is offering footage from the USA Rugby Super League, classic movie clips from Charlie Chaplin and Jesse James films, snippets of the old cartoon Mister Magoo, and a selection from the film Hong Kong Hatchet Men.

Google has yet to announce just how long this test will last, and whether more content will be added to the site's free section.


read more on this topic "Google's Action and Video Ad Tests"

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Is online advertising facing the same problems as the TV market?

on Guardian Unlimited Blog
by Mark Sweney, June 26, 2006


While internet advertising continues to sky rocket, the shift in users habits to take control of new media consumption means that simply ploughing money into banners and buttons is unlikely to reap rewards in the emerging "web 2.0" landscape.


A report from the Advertising Association today showed yet another bumper performance by the internet advertising sector - a rise of 62.3% in real terms to reach £1.366bn.

The medium's seemingly inexorable growth - some analysts predict it will eventually account for as much as 30% of all ad spend in the future - sometimes paints a picture that perhaps all advertisers need to do to capture users as they shift online is throw money at the internet. But the net could suffer problems similar to the TV ad market's struggle to deal with consumers switching off irrelevant commercials.


The web is changing.

In the early days - well, the late 1990s and early 2000s - the primary view of the internet was as an "informational" (and to an extent a rise in the idea of transactional) vehicle.

Now, the preoccupation is on "community" and "personalisation".

As Chris Ward, commercial director at MSN UK, views the changing landscape: "The internet could suffer from the same pressure as experienced in TV, press and traditional media where the marketing message needs to be more relevant. Consumers are increasingly able to be selective, such as using ad blocking software and spam blockers, so we need to create the ability for marketers to create relevant maessages and target groups better."

MSN's answer is its new Windows Live products that, as they roll out, are designed to allow the next generation consumer (pretty much people under 25) a sophisticated level of personalisation of content and services. The regular MSN portal will still exist for a more general audience.

So MSN's point is marketers need to start thinking smarter now.

The likes of MySpace, YouTube and Bebo and the growth of user generated content have shown how rapidly consumers are willing to change behaviour and make the internet work for them.

The question for the next generation marketer - already in most cases playing catch up by furiously shifting ad budget online - is really the same as it always has been for all media - how to market in an engaging and relevant way.

UK digital agencies had a particularly poor year at the Cannes Advertising Festival, are they delivering the best, most effective work for clients?



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Advertisers challenged by consumer-created content

on The Editors Weblog
by Maddie Hanna, June 26, 2006


Consumer-created content has simultaneously drummed up tremendous support from Internet users and provoked anxiety among traditional forms of media struggling to adapt to the online grassroots movement. But it’s also worrying the media’s source of revenue: advertisers.

At the Cannes Lions International Advertising Festival, the industry’s biggest advertisers are coming to terms with the fact that the brand control they once took for granted was a luxury — a luxury since lost in the emerging online world.

One question that keeps resurfacing is how to deal with consumers introducing brands into their own online content. Without knowing for sure how products are being used in this content, how can a company market its brand effectively?

Chris Dobson, vice president of international ad sales for Microsoft Corp.’s online business group: “The power of the consumer being in control is scary if you come from a traditional marketing world … There is a risk for brands. There is nowhere to hide online now.”

Mark Tutssel, chief creative officer for Leo Burnett: “Marketers must learn to let go of the control they think they have over their brand … Once consumers have interacted with brands they will not go back to being shouted at marketers.”

At the festival, the Leo Burnett agency described YouTube.com as “bigger than MTV for advertisers” — just one example of the broadening scope of popular, user-produced Web sites pressuring advertisers to move their dollars online.

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Advertisers Grapple With Consumer Online Revolution

on Information week
by Jeffrey Goldfarb (Reuters), June 23, 2006


CANNES, France, June 23 - Consumers are hijacking top global brands using blogs and online communities but advertising companies are trying to find ways to embrace the revolution rather than fight against it.

The Internet has turned the traditional world of advertising on its head with a growing shift of spending to online from print and TV. The Web is giving millions of consumers an outlet for their views on products and brands, bypassing traditional media.

The Web is posing a fresh challenge to top firms eager to promote their products and enhance their image, against a tide of spoof advertising made by amateurs on the web.

"The power of the consumer being in control is scary if you come from a traditional marketing world," said Chris Dobson, vice president of international ad sales for Microsoft Corp.'s online business group.

"There is a risk for brands," he added. "There is nowhere to hide online now."

The issue has been the most hotly debated topic at this year's weeklong Cannes Lions international advertising festival, where 8,000 industry executives convened.

"Our audience has gone from watching commercials to making them," said Mark Tutssel, the chief creative officer for Leo Burnett Worldwide, a division of Publicis.

"We've gone from monologue to dialogue in a nanosecond," he added. "Marketers are no longer in control. The consumer is."

The discussion has been fuelled by the rapid popularity of such Web sites as YouTube, which allows consumers to upload and share videos. The free service only started late last year and is already a brand recognized and used globally by millions.

AMATEUR VIDEO

Teenagers are filming their own commercials, which are not always to the brand owner's liking, and spreading them virally. One amateur video, for example, showing two men dropping Mentos candies into Diet Coke, a combination that created spectacular geysers, has attracted hundreds of thousands of viewers.

Even if such efforts are seen as negative marketing, however, some ad executives believe companies at this point should aspire to have consumers tinkering with their brands. "If you can't get them to do something with them, you've almost failed," said Harold Sogard, vice-chairman of Goodby Silverstein & Partners, the Omnicom Group-owned firm renowned for its "Got Milk" campaign. "And if you fight against it, that's only going to get a backlash."

General Motors Corp.'s Chevy Tahoe, in a tie-in with the U.S. version of reality TV show "The Apprentice", tried to embrace the trend, and invited consumers to submit their own ads as part of a contest.

About 16 percent of the 22,000 entries were negative, including many from disgruntled environmentalists, but 5.5 million people interacted with a related Web site.

"Citizen media and consumer generated content are here to stay, so marketers must learn to let go of the control they think they have over their brand in the open marketplace of ideas," Tutssel said.

"There is return on investment in being courageous," he added.

Other big advertisers, such as Walt Disney Co. and Pepsi-Cola have begun advertising on the popular MySpace social networking site, which is owned by Rupert Murdoch's News Corp., while Toyota and Wendy's have sponsored microsites on smaller rival Bolt Media.

JWT, the world's largest and America's oldest ad agency, bought all the ad space on the popular and irreverent Huffingtonpost.com site for the week of the ad festival to showcase commercials it has made for clients, and position itself as a hip firm that understands the changing marketplace.

It was hoping that visitors to the site would send the commercials, which include ones for Ford, JetBlue and Levi's, to friends using email or instant messaging.

"Together we hope to further blur the lines between traditional advertising and new media," said JWT Chairman and CEO Bob Jeffrey.

Arianna Huffington, the syndicated columnist and former California gubernatorial candidate, suggested the shift for advertisers to a two-way conversation with consumers, no matter how swiftly it may have come, was inevitable.

"Imagine a relationship where you were the only one doing the talking," she said. "How long would it last?"


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Gold Rush On in Viral Video

on TV Week
by Daisy Whitney, June 26, 2006


Revver, an online video service that shares ad revenue with would-be Internet auteurs, plans to emerge from its nine-month beta test early next month, and with that official launch will come a new user interface and new features for advertisers and creators who use the service.

The company is taking the wraps off its business at just the right time. Revver is part of the rush by companies to give viral videographers and online TV craftsmen ways to make money with their creations. A successful business model could fuel a second explosion of user-generated video and more professionally shaped work, creating a cottage industry of content creators whose clips will challenge the content of traditional TV networks.

Hoping to capitalize on the zeitgeist of online television, viral video and user-generated content, new firms such as Revver and ViTrue, along with existing players such as Brightcove and Maven Networks, are purveying tools for content providers, advertisers and consumers to participate in this new video era in a more structured fashion. They offer the framework to build a business around these new online phenomena.

For instance, Revver offers software that inserts an ad at the end of a video, enabling the content creator to split ad dollars 50/50 with Revver. ViTrue provides the technological tools for advertisers that allow users to create ads. Brightcove plans to extend its role as a technological platform for online TV to also act as a broker between online TV networks and big-name advertisers. What these firms share philosophically is the desire to link the little guy with bigger advertisers.

While Revver doesn't officially launch its service until July, it has been in beta tests for nearly a year and has already made a name for itself as the technology behind "The Extreme Diet Coke and Mentos Experiment," a three-minute viral video that became an online sensation earlier this month. Because the content creators "Revverized" the video, as of early last week they had earned more $20,000 in ad dollars, representing half of the total take the video had generated from ads, including one for "Dave Chappelle's Block Party" DVD release. The video has been viewed more than 3 million times.

Revver's software lets video creators track their videos across the Internet, whether on MySpace, blogs, social networking sites, via e-mail or on Revver, said Steven Starr, Revver's founder and CEO. "Revver's [software] allows for dynamic ad insertion, so where the video is being viewed we are serving up an ad after the video is seen," he said.

Ads Without the Selling

The benefit for the content creators, who in many cases are average Joes and Jills shooting video in their garage, is that Revver sells the ads. Those folks aren't likely to get past the door if they go knocking at a Procter & Gamble. So Revver does the knocking, striking deals with advertisers to mix and match them with content creators. So far Revver has made deals with movie studios, computer companies, record labels and other advertisers. Revver also works directly with advertisers and through third-party "ad networks" that strike umbrella deals with advertisers to buy online ads. For instance, Revver has partnered with Warner Home Video to create an online video contest for the recent DVD release of "Kiss Kiss, Bang Bang."

Brightcove, whose technology supports Internet TV, plans this summer to roll out the first phase of its own ad network, which will connect its small and large online video programmers with brand-name advertisers.

"We are hoping to play an active role in facilitating the brokering of brand marketers with these programmers because [some] don't have the scale to be talking to major brands," said Jeremy Allaire, CEO of Brightcove. Already, Brightcove has had early success as an ad agent, having connected Sony BMG's online music site, powered by Brightcove, with advertisers Hewlett-Packard and DreamWorks.

Maven Networks, an online video publishing system, added capabilities this spring to link its content partners, such as Sony Pictures and 20th Century Fox, with existing online ad networks, such as Lightning Cast and DoubleClick.

The new entrants will face competition from existing online ad networks with a few years under their belts. For instance, Broadband Enterprises has been operating for more than two years and matches more than 500 Web sites, such as Lycos and iFilm, with more than 100 brand-name advertisers.

But media agencies say they're interested in the business that new middlemen such as Revver and Brightcove and more established players such as Broadband Enterprises bring to the table. The newer folks are even more precision-tuned on monetizing the long tail of content.

"I don't care if it's coming from a network or from the Origami Network," said T.S. Kelly, VP and director of research and insight for Media Contacts, the interactive arm of media agency MPG. "I don't want to show live human sacrifices brought to you by Kraft. But I don't care where the content is if I can target my audience and if there is accountability behind it."

Working directly with advertisers is ViTrue, founded in May to offer tools that let advertisers create forums for user-generated ads. Starting this week, ViTrue will kick off a partnership with Moe's Southwest Grill, a 300-restaurant burrito chain, to launch an online community that allows Moe's consumers to create and upload their own video ads. The community will vote on the ads, and the winner receives free burritos for life. In addition, Moe's will consider the best spots for its TV campaign, said Reggie Bradford, founder and CEO of ViTrue.

Cost-Effective Model

That places ViTrue in the same camp thematically with a Revver or Brightcove, because ViTrue is aiming to provide a cost-effective infrastructure to link brands with millions of consumers. The ViTrue model also gives the brand more control, letting the genie out only to an appropriate level when it comes to viral marketing. "This is a place where consumers can come and start to participate in developing advertising campaigns for brands they are passionate about," Mr. Bradford said. "It's not just a Web site where you share videos of guys lighting farts. There is a higher level of engagement here."

Indeed, viral video may demarcate along higher-quality, more finely crafted video and the more amateur creations.

Steven Volk, one of the creators of the Diet Coke-and-Mentos fountains, said he and his partner opted for Revver because of the content protection and the chance to get paid. They also discouraged viral video submitters from posting the video on Google or YouTube. They spent eight months crafting their carbonated concoction.

"Our example has sort of proved you don't need to go to YouTube and Google," he said. "Every time it's viewed on YouTube, we don't get money."


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Beyond 'Limits’: Strike Up The Brand

on Multichannel News
by George Vernadakis, June 26, 2006


Len Fogge likes it when people are talking — about Showtime, that is. And lately, he likes what he’s been hearing. The Showtime Networks Inc. executive vice president of creative and marketing joined the company in April 1996, but he’s particularly struck by the “real live buzz” that the network’s shows have been generating in the last couple of years. Fogge is no stranger to buzz — helping create it and knowing how important it is. As one of the founding members and eventual president of Grey Entertainment, he helped grow the agency from three people and $6.5 million in billings, to 110 staffers and $250 million in billings when he left.

Before joining Showtime, he was president of another ad agency, Franklin Spier Inc. He now oversees Showtime’s creative services and marketing divisions, as well as its digital media unit. Considering his advertising background, it’s no surprise that Fogge also spearheaded the launch of Red Group, Showtime’s in-house agency, which was responsible for the seminal “No Limits” brand campaign in 1998. Fogge, a former chairman of the Cable Television Advertising and Marketing board, spoke with Multichannel News’ George Vernadakis about Showtime’s marketing efforts, as well as what he sees as the challenges and opportunities for the industry overall.


MCN: Over the course of the decade that you’ve been at Showtime, the network has shifted its programming emphasis to more original series. What do you think that has done for its brand?

LEN FOGGE: Premium original programming by its very nature is going to be very different from what you get on network TV. In the beginning, we were doing original movies. Some of them broke through. Picking up Lolita was a big deal for us. Bastard Out of Caroline made a lot of noise. Queer as Folk was a big deal series for us. Here was a new subject being put on TV in a way that it never had been before. So, those successes: every couple of years we’d have one. Now, since [entertainment president] Bob [Greenblatt] got here, it’s one after another. It’s really great stuff, and people are starting to take notice.

MCN: What do you think it is about the programming direction that’s getting people’s attention?

LF: It’s about making great shows that really are the edge of programming. To be at the forefront of what’s happening on television.

MCN: How has the focus on original series affected what you do, from a marketing standpoint.

LF: When we were doing [the network’s] 'No Limits’ [brand campaign], we didn’t really have series, we had movies. And we were trying to build a brand around Showtime with a statement about who we are. We wanted people to get a sense of who Showtime was less from programming and more from the essence of the brand. How that has changed, and one of the reasons we moved away from that, was that we got great programming. We had something to talk about, something to really hang our hat on. And that’s our series. We’ve evolved from a marketing standpoint by focusing on our series … on getting the knowledge that we have great series on the air out there.

MCN: No Limits was an important campaign for Showtime. Does its basic message of pushing boundaries still apply?

LF: It was a terrific slogan for the time. We introduced No Limits in 1998, and it ran for about five years. But I think, in the end, No Limits had limits. It spoke to a certain kind of programming, whereas what Bob [Greenblatt] is doing goes to programming that is culturally more relevant. Programming that’s at the beginning of a trend, setting a stage for what’s going to come next. We use a line “Showtime What’s Next” — it’s not a tagline, it’s a line we often use in our materials — and that’s more of what it’s about. We’re looking to put on programming that’s going to inform the TV landscape of the future.

MCN: Are you ever surprised when a particular show hits or misses?

LF: You never know what’s going to tap into the zeitgeist of the moment. Weeds, for example, I thought it was going to do well. And The L Word, I thought it would do well. But I don’t think I really expected that they would become, from a buzz standpoint, as big as they became.

MCN: You were instrumental in setting up Showtime’s in-house agency, Red Group. How did that come together, and what sets it apart?

LF: I was at an ad agency before coming to Showtime. When I came to Showtime, there was a creative services department and a small design department. And it felt very natural for me to build an in-house agency. So we did that. Many companies will say, 'Oh, I have an inhouse agency,’ but they usually have a few people doing some of the work. This is a real agency that, if we wanted to turn it into a profit center — which we don’t want to do because we have enough work to do here — I would feel very comfortable going out and pitching against the top agencies out there.

MCN: In March, it was announced that the Interpublic Group’s Initiative would handle media buying and planning for CBS and Showtime. What prompted that, and why Initiative?

LF: We recently became part of CBS and my counterpart at CBS, [marketing group president] George Schweitzer talked about where we can pool resources. One of the areas was our media buying. So we decided that we would put our media budgets together and look for an agency that would do it all.

We went through the process of interviewing agencies and having them pitch, and Initiative blew us away. Their people just got it and were smart and they presented great ideas. And they were very forward thinking.

MCN: You also oversee the digital media division, and the network has a lot going on in that area. What’s the strategic thinking behind those efforts?

LF: We want to be a major player in the new technology and digital space. We were the first premium network to launch on [Apple Computer Inc.’s] iTunes. We successfully launched user-generated content on L Word. [Showtime was the] first one to put a show [Fat Actress] on Yahoo. We’re doing ring tones for cell phones. All of that, coupled with our premium programming, informs who we are.

The landscape continues to become more and more crowded. Entertainment choices keep growing. So breaking through the clutter is job No. 1. Part of that has to do with new technology. And that’s part of the challenge — how do you stay relevant in that world. But obviously the challenge is also a great opportunity because you’re able to reach out in new ways to new audiences if you do it smartly.

MCN: Are there any risks associated with pushing your content onto all of these platforms?

LF: In truth, I don’t see a risk in doing all that. I believe we’re expanding the audience with all of these new ways of getting our content out there. We’re reaching an audience with our product and letting them see how great it is. When we put Weeds and Sleeper Cell on iTunes, those shows were in the top 10 downloaded shows for weeks.

For me, it shows that when we’re on a level playing field in terms of distribution, which we’re not in the TV space, our shows rank in the top 10. So getting our shows out there to more of an audience provides a great platform and great possibility of getting more subscribers.

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27 June 2006

ViTrue in User-Generated Advertising Deal with Moe's Southwest Grill

on Interactive TV Newsletter, June 26, 2006

ViTrue, the user-generated advertising company that was recently formed by ex-Tandberg Television president, Reggie Bradford, with financial backing from General Catalyst Partners, has secured a deal with casual dining restaurant franchise, Moe's Southwest Grill.

The deal will see ViTrue creating an online community on its video-sharing site, Sharkle.com (note: ViTrue claims that the site, which it acquired recently, has over 100,000 registered users, and over a million unique visitors and over 15 million page views per month), where Moe's customers will be able to create and upload their own video ads for the restaurant chain, and where other visitors to the site will be able to comment on and vote for those ads. Moe's, which is the flagship brand of Atlanta-based multi-concept portfolio company, Raving Brands, and which has around 300 restaurants in operation and another 700 in development, claims to be a strong proponent of grassroots and viral marketing: "Moe's loyal customers love our brand and our marketing, and the ViTrue/Sharkle platform is viral marketing on steroids," Raving Brands president, Stephen LaMastra, said in a prepared statement. "This relationship will allow our consumers to express their sense of our brand and its offerings in a way that is genuine and contagious. We like this approach to advertising because it allows our consumers to interact and drive content about our brand. Just as Raving Brands has been an industry leader in pioneering an innovative franchise model, we will be a leader in leveraging this technology, and this partnership, across our brand portfolio."

Moe's is using ViTrue as part of its ongoing "Burrito in Every Hand" advertising campaign, which also has in-store, radio, traditional TV and print components. Consumers who create Moe's ads on Sharkle.com will be asked to showcase "how they are doing their part to put a Moe's burrito in the hand of every woman, child and man across the nation." Viewer-submitted ads will be voted on by visitors to Sharkle.com and to Moe's own Web site, as well as by a panel of Moe's representatives. The grand prize winner will receive one Moe's burrito every week for the rest of his or her life (up to 55 years), and runners-up will receive various prizes, including one free Moe's burrito per week for a year. The ViTrue/Moe's campaign begins June 26th, and will be promoted via radio, direct mail, email and in-store advertising. (Note: for an in-depth interview with Reggie Bradford about ViTrue, see [itvt] Issue 6.72 Part 1.)

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26 June 2006

The Tale Of The Tape: In-Page Vs. In-Stream

on MediaPost Publications
by Jason Glickman, June 19, 2006


DECISIONS, DECISIONS. PAPER OR PLASTIC? Coffee or tea? Yankees or Mets?

For advertisers preparing to launch an online video campaign, add a new one to the list: in-page or in-stream.
With the buzz surrounding online video, advertisers need to separate the wheat from the chaff. Once a decision is made to include video in an online media plan, it's time to decide which format will most effectively support the communication.

In-Page

The term "in-page video" refers to video ads within a graphical unit (banner ad) on the Web page. In-page video advertising offers flexibility, direct response elements, inventory and reporting, but it's easily ignored, and there are a lot of wasted impressions.

Pros: In-page is the best approach for advertisers looking to combine the elements of an online direct response campaign with video. Registration fields, games, clickable graphics, and custom implementations of user interaction--the building blocks of interactive banners--all can be deployed within the creative of an in-page ad unit with video.

Since in-page video can play in virtually any shape, size or duration and can incorporate user interactivity, the flexibility of in-page video can be a distinct advantage when the creative makes use of video that's outside of the standard 320x240 box. It's also more cost-effective, with a ton of available inventory (billions of available graphical impressions on top Web sites and networks), easier to implement from a technical standpoint--publishers have standard sizes and processes-- and more easily tracked and reported.

Cons: On the downside, if users aren't expecting video or don't want to watch video, they may not have their audio turned on, or they may be engaged with other tasks, so it's easy for them to ignore the in-page video ad.

An in-page buy typically leaves a lot of wasted impressions on the table, especially with click-to-play as well as roll-overs, where only a small percentage of users actually initiate the video. When buying impressions, advertisers are not going to see a high ratio of impressions delivered to video ads served and seen by users.

In-Stream

The term "in-stream video" refers to video ads that are inserted in the stream of online video content (pre-roll, mid-roll or post-roll, within the player). The advantages of in-stream video are the benefits of the television-like format combined with the advanced measurement and targeting capabilities of online. The cons include lack of flexibility and expense.

Pros: In-stream is the way to go for marketers looking to get a brand boost with engaged consumers. Users have chosen to watch the video content, so their audio is on and they're less likely to be distracted. Users are accustomed to the television format with ads inserted in the content, so it doesn't feel out-of-place. And, since this format is online, marketers can take advantage of the technical campaign features that are lacking with TV--precise measurement, user targeting (behavioral, contextual), frequency capping, real-time campaign optimization, companion ads for additional interactivity, etc.

Since most video publishers do not allow users to skip the video ads, marketers get an approximately 1:1 impression to video play ratio, avoiding wasted impressions.

Cons: Since in-stream is a relatively new format for most publishers, there's a lack of definitive standards among multiple placements, creating more work for agencies. There is less in-stream video inventory available per publisher making the real estate more expensive and unless an in-stream network is incorporated, many buys may be required to fully deliver a large budget. Lastly, because it such a new format, there currently isn't a lot of flexibility in the size, shape or duration of ads and the tracking tools are less developed than for standard graphical units.

And the Winner ...

It really boils down to the goals of the campaign (branding or direct response), the budget, and the desired user experience. Both formats are extremely effective compared to standard graphical units. And both formats have significant advantages over television.

By the way, it's paper, coffee--and the Mets.

Correction: Due to an editing error, the "Video Insider" column for June 5 was originally published without its final paragraph. Click here to read the complete article.

Jason Glickman is an Internet advertising veteran with expertise in emerging interactive technologies. He is co-founder and CEO of Tremor Network, Inc.

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IPG Generates User-Generated Content Practice

on VOX, June 21, 2006

Interpublic Group has started a user-generated content practice that will operate as part of IPG's Emerging Media Lab, Adweek reports. The new practice will help clients and IPG agencies understand blogs, video-sharing services and podcasts - and it will cooperate with "emerging platform providers as they develop advertising models," according to the article.

The new group will conduct research to better understand the user-generated content; an initial study found that users who create video tend to be young males: 86 percent are male, and 72 percent are under 25; as for advertising, 25 percent said they have already made brand-focused content, and 32 percent said they would be willing to do so.

Brian Monahan, a group communications director at Universal McCann, will lead the new effort.

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Place-Shifting Digital Video Solutions Abound

on VOX, June 22, 2006

Thanks to a growing number of hardware and software products, viewers can see their favorite TV programs anywhere in the world at the same time they are being broadcast back home, writes the NY Times. As long as there is access to a high-speed internet connection, live or recorded programs can be transmitted from a home to across the globe, to be viewed on a PC or a variety of mobile handheld devices.

Some solutions, like Sony's LocationFree TV, Sling Media's Slingbox and a software solution from Orb Networks, also allow viewers to watch TV anywhere in the house on a PC, as long as it is connected to a wired or wireless home network.

Forrester Research estimates that the total potential audience for remote video access devices will rise to only 1.5 million customers by 2010, with total sales of 1 million. But the novelty of the technology has generated considerable buzz for companies offering the devices or other solutions.

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Who Is Eutube, er Europe's Youtube

on alarm:clock, June 22, 2006

Several startups are aiming to emulate the success of YouTube in Europe. It's early days to start calling winners but we wanted to get a handle on the development so far.

We picked four whose names have reached the alarm:clock euro's ears, and ran them through Alexa (which tracks users of the Alexa IE toolbar) and Urlfan (which tracks blog mentions) and it looks like Dailymotion, which comes out of Paris, has the lead. It probably helps that it has been online the longest. Time will tell if it keeps the pole position.



Dailymotion
Urlfan says ranks 359 out of 1,844,043 sites

Sevenload.de
Urlfan says ranks 8218 out of 1,844,043 sites

Myvideo.de
Urlfan says ranks 17817 out of 1,844,043 sites

vpod.tv
Urlfan says ranks 27367 out of 1,844,043 sites


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Google Is Testing Ads for Video Service

on New York Times
by Saul Hansell, June 23, 2006


Google, the search engine company, said yesterday that it had started testing advertisements on its video site, matching a capability long offered by other major Internet sites.

Until now, Google Video had offered programmers — as varied as Hollywood studios and backyard camcorder fans — the opportunity to make their work available free or for a fee.

Apple's iTunes Music Store pioneered the business of charging to download video last fall and has done a brisk trade in TV show downloads.

By contrast, other Internet companies — Yahoo, Microsoft and AOL — have focused on showing music videos, news clips and other free programming interlaced with commercials. And recently several television networks have also started testing ad-supported videos.

In Google's test, videos from a small number of providers who had initially charged fees for downloads will be offered free with advertising. These include Mr. Magoo cartoons and episodes of "The Charlie Rose Show."

The advertising takes the form of a banner that appears above the video, with a graphic image and a link to the advertisers' site. At the end of the video, a 15- to 30-second commercial for the advertiser is played. The test involves advertisers including Netflix and Pepsi.

After the test, Google said it intends to run auctions where advertisers must place a bid to have their ads displayed on each video. The advertising revenue will be split with the video owner, Google said.

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Digg to allow users to vote for many types of news

on washingtonpost.com
by Eric Auchard, June 22, 2006


SAN FRANCISCO (Reuters) – Digg.com, a tech-news phenomenon that has readers recommend online articles to others, is expanding to let users also vote for the most popular general news, entertainment stories or videos, the company said on Thursday.

Challenging a long-held journalistic assumption that editors know best what people want to read, the 18-month-old San Francisco start-up has surged to become one of the most widely read sources of technology news on the Web.

The site (digg.com/) ranks as the third-most-visited U.S. site dedicated to technology news, up from No. 8 late last year, according to Web traffic firm Hitwise. Digg has 304,000 registered users, but attracted 8.5 million visitors in May, indicating many just watch for what news junkies consider hot.

The upgraded Digg.com, due out on Monday, threatens to further disrupt a professional news industry already reeling from the fragmentation of mass-market audiences, the rise of self-published blogs and rapid changes that have reshaped the advertising markets on which publishers have long depended.

“The point of Digg is to capture the interests of the Internet masses and use that interest to help organize the huge amounts of information on the Web,” Digg Chief Executive Jay Adelson said in an interview. “This makes it more convenient and, frankly, faster to find relevant information.”

The more readers who “ig,” or vote for, a story the farther it rises up the rankings of the free site. While superficially similar to the computer formula-driven page-ranking system of Web search leader Google Inc., Digg allows a wider, human audience to determine what’s news.

The rise of Digg marks the growing maturation of online news audiences who, while alert to the danger of hoaxes and sloppy reporting, also now demand not only a say in what they deem relevant but a shot at deciding what is front page news.

“You are paying attention to what other people are paying attention (to),” Forrester Research analyst Charlene Li said. “It’s not the technology on Digg, it’s the community that is really hard for others to duplicate.”

Last week, Internet giant AOL launched a trial version of its Netscape site (www.beta.netscape.com/) to compete with Digg, blending audience voting with online news editors.

Bloggers and technology journalists from sites such as ZDNet and MarketWatch have begun featuring “ig it” links at the bottom of stories to promote them to a wider readership.

Li said Digg may also hold promise as an e-commerce product rating system.

Online videos on YouTube, MySpace, Google Video or Yahoo Video will be the first of a variety of non-news categories that Digg officials said they plan to allow users to vote on. The site will add a sports category shortly.


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Dell Does YouTube.com

on NoteBookReview.com
by abaxter, June 22, 2006


Either Dell employees are sick of the company’s poor stock price and taking their own stab at advertising, or this is just a cheaper way of making ads than paying some kid to say “Dude, you’re getting a Dell!”. Dell employees are now talking up the products they design on YouTube.com.



If you visit user profile DellVlog you’ll see the list of videos Dell has posted to YouTube.com

Dell Precision marketing director Darryl Ward talks about the Precision M90 on YouTube.com

It’s quite obvious each piece has been fairly carefully scripted, even though the guy doing the interview pretends to be an uninformed but interested reporter looking to ask questions the public is burning to know the answers to. It’s not exactly an attempt at viral marketing, such as Lenovo did with LenovoTapes.com, but it is setup in a way that it’s supposed to appear candid and “cool”. At least, I think it’s supposed to appear cool.

Make of it what you will, it’s interesting to see some of the people behind the scenes of Dell, but it comes off a bit too much like a QVC shopping channel advertisement in my humble opinion. I’m off to search for a Dell user on MySpace.com, see what they’re up to on that site…

Dell YouTube.com Videos:
  • M1210 Video

  • M1710 Video

  • Dell Precision Video


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Top ads' mix of new, old, reflect an industry in transition

on USA TODAY
by Theresa Howard, June 23, 2006


CANNES, France — The range of advertising winning awards this week at the Cannes Lions International Advertising Festival reflects an industry in flux.

The competition wraps up Saturday with the Film Lions for the world's best commercials and Titanium award for innovation. As with winners in the eight other categories, the top contenders in Film run the gamut from simple to complex, single-media to multiplatform, high-tech to old tech — sometimes in the same campaign.

VIDEO: Guinness ad

"There are a lot of trends and counter-trends coming together at the same time," says John Osborn, chief executive of BBDO, N.Y. But, "As the world becomes more multidimensional, the things that stand are the simplest concepts."

Ads competing for Grand Prix and gold, silver or bronze Lions have mixed old and new.

Much attention has gone to the latest, flashiest online work — while the medium most disparaged as a dinosaur has been TV. Yet the industry elite at this "Olympics of advertising" are eagerly awaiting the winners from 4,860 Film entries.

The top contenders on the Film short list are all out of London: an ad for Guinness by AMV/BBDO, one for Sony Bravia by Fallon London and one for the Honda Civic by Wieden + Kennedy, London.

And they all are high-impact commercials built on simple, clever ideas. Only the Guinness ad features even a hint of digital production tricks. In the ad, three men sip Guinness at a bar, then time flashes back until it gets to the era when animals first emerged onto land. The message: Good things come to those who wait.

In the Honda ad, a live choir of 60 performs a carefully orchestrated piece that mimics the sounds of driving a Civic, including the engine, windows, wind, rain and tires.

The ad for Sony's new Bravia LCD TVs features 250,000 colorful balls bouncing down steep San Francisco streets. (And all those balls are the real thing, not digital.) The message: color like no other.

VIDEO: See the Sony ad.

These are classic TV — though in keeping with the times, each also has a Web presence, with the ad and features such as footage of the making of the ad also available online and posted on video-sharing sites such as youtube.com.

"Ads are starting to move across so many mediums," says Matt Freeman, CEO of digital agency, Tribal DDB. "The lines are blurring and the categories seem arbitrary."

Other trends spotted this week:

  • Big and fake ideas. In a time when marketers and advertisers say that authenticity matters, fakery was rewarded.

    De Tijd won a Grand Prix in direct selling for a mail campaign featuring fake application letters from elderly job applicant "Cyriel."

    The multipronged campaign for men's body spray Lynx was built on the creation of a fake airline: The campaign won Lions in several categories and the TV commercial is on the short list for Film awards.

    Agency Droga5 won a Grand Prix and two Lions for a digital effort for Ecko men's clothing using a fake video that purported to show graffiti being sprayed on Air Force One.


  • Interactivity. Online and off, consumer interactivity was a major theme in the entry field.

    OMD UK and Hasbro won a gold Lion for a promotion for a 70th anniversary Monopoly game. Consumers who wanted to join the game online could pick one of the special GPS-equipped cabs and get the equivalent of about $30 million in play money. When a cab picked up or dropped off at a property, you paid if you didn't own it or got paid if you did.

    In New Zealand, agency TBWA/Whybin created a billboard with a giant Adidas soccer ball attached with bungee cords and a huge action shot of England soccer player Steven Gerrard looking like he was about to kick it. Consumers who bought a real Adidas ball got to be strapped into the giant ball and fired into the air — reaching 106 mph in two seconds. An in-ball camera recorded the experience on a keepsake DVD.


  • Simplicity. Some of the top print ad winners were simple images. An ad for Levi's Slim, by JWT India Mumbai, showed stick figures with the red Levi's tag on their legs. And Saatchi & Saatchi, N.Y., won gold for simple, hand-drawn faces, bottles and other props in ads for 42Below vodka.


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